fix Q23
串接頭也不回離開的評分
This commit is contained in:
parent
1930fbeb6d
commit
1009485339
File diff suppressed because it is too large
Load Diff
@ -15,17 +15,16 @@ public class ClientWorkMessageResultExitSceneController : MonoBehaviour
|
||||
public VideoPlayer step2VideoPlayer;
|
||||
public RawImage step2RawImage;
|
||||
|
||||
private SurveyManager surveyManager;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
surveyManager = step1Panel.GetComponentInChildren<SurveyManager>(includeInactive: true);
|
||||
}
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
if (step1SubmitButton)
|
||||
{
|
||||
step1SubmitButton.onClick.AddListener(step1SubmitButton_onClicked);
|
||||
}
|
||||
if (step2VideoPlayer != null)
|
||||
{
|
||||
// 設置影片結束事件
|
||||
@ -43,13 +42,23 @@ public class ClientWorkMessageResultExitSceneController : MonoBehaviour
|
||||
}
|
||||
}
|
||||
processStep(1);
|
||||
surveyManager.OnSurveyConfirmed = OnSurveyConfirmed;
|
||||
}
|
||||
|
||||
private void step1SubmitButton_onClicked()
|
||||
|
||||
private void OnSurveyConfirmed(int val1, int val2, int val3, string text)
|
||||
{
|
||||
if (ClientMessageHandler.Instance)
|
||||
{
|
||||
ClientMessageHandler.Instance.SendMessageToServer("workProcess", "survey_ok");
|
||||
|
||||
GameMessageSurvey msgObj = new GameMessageSurvey {
|
||||
val1 = val1,
|
||||
val2 = val2,
|
||||
val3 = val3,
|
||||
text1 = text
|
||||
};
|
||||
|
||||
string payload = JsonUtility.ToJson(msgObj);
|
||||
ClientMessageHandler.Instance.SendMessageToServer("gameSurvey", payload);
|
||||
}
|
||||
processStep(2);
|
||||
}
|
||||
|
||||
@ -94,12 +94,6 @@ public class NetworkMessageHandler : MonoBehaviour
|
||||
ServerWorkSceneController.Instance.processStep(9);
|
||||
}
|
||||
break;
|
||||
case "survey_ok":
|
||||
if (ServerWorkSceneController.Instance)
|
||||
{
|
||||
ServerWorkSceneController.Instance.processStep(10);
|
||||
}
|
||||
break;
|
||||
case "continue":
|
||||
if (ServerWorkSceneController.Instance)
|
||||
{
|
||||
@ -115,17 +109,18 @@ public class NetworkMessageHandler : MonoBehaviour
|
||||
|
||||
if (msgObj != null)
|
||||
{
|
||||
ServerWorkMessageReplyExitSurveyPanel.val1 = msgObj.val1;
|
||||
ServerWorkMessageReplyExitSurveyPanel.val2 = msgObj.val2;
|
||||
ServerWorkMessageReplyExitSurveyPanel.val3 = msgObj.val3;
|
||||
ServerWorkMessageReplyExitSurveyPanel.text1 = msgObj.text1;
|
||||
GlobalData.SURVEY_STAR1 = msgObj.val1;
|
||||
GlobalData.SURVEY_STAR2 = msgObj.val2;
|
||||
GlobalData.SURVEY_STAR3 = msgObj.val3;
|
||||
GlobalData.SURVEY_TEXT = msgObj.text1;
|
||||
if (ServerWorkSceneController.Instance)
|
||||
{
|
||||
ServerWorkSceneController.Instance.processStep(10);
|
||||
//不用馬上跳場警,等到動畫結束自動跳場警
|
||||
//ServerWorkSceneController.Instance.processStep(10);
|
||||
}
|
||||
if (ServerWorkMessageReplyExitSurveyPanel.Instance)
|
||||
{
|
||||
ServerWorkMessageReplyExitSurveyPanel.Instance.loadData();
|
||||
ServerWorkMessageReplyExitSurveyPanel.Instance.loadSurveyData();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -170,10 +165,6 @@ public class NetworkMessageHandler : MonoBehaviour
|
||||
GlobalData.SURVEY_STAR2 = msgObj.val2;
|
||||
GlobalData.SURVEY_STAR3 = msgObj.val3;
|
||||
GlobalData.SURVEY_TEXT = msgObj.text1;
|
||||
ServerWorkMessageReplyExitSurveyPanel.val1 = msgObj.val1;
|
||||
ServerWorkMessageReplyExitSurveyPanel.val2 = msgObj.val2;
|
||||
ServerWorkMessageReplyExitSurveyPanel.val3 = msgObj.val3;
|
||||
ServerWorkMessageReplyExitSurveyPanel.text1 = msgObj.text1;
|
||||
if (ServerWorkSceneController.Instance)
|
||||
{
|
||||
ServerWorkSceneController.Instance.processStep(19);
|
||||
|
||||
@ -11,7 +11,7 @@ public class ServerGameFinalSurveyPanel : MonoBehaviour
|
||||
public StarRating val1StarRating;
|
||||
public StarRating val2StarRating;
|
||||
public StarRating val3StarRating;
|
||||
public TMP_Text text1Text;
|
||||
public TMP_Text surveyText;
|
||||
|
||||
public TMP_Text scoreText;
|
||||
public Button okButton;
|
||||
@ -52,7 +52,7 @@ public class ServerGameFinalSurveyPanel : MonoBehaviour
|
||||
val1StarRating.SetRating(GlobalData.SURVEY_STAR1);
|
||||
val2StarRating.SetRating(GlobalData.SURVEY_STAR2);
|
||||
val3StarRating.SetRating(GlobalData.SURVEY_STAR3);
|
||||
text1Text.text = GlobalData.SURVEY_TEXT;
|
||||
surveyText.text = GlobalData.SURVEY_TEXT;
|
||||
}
|
||||
|
||||
public void updateServerReport()
|
||||
|
||||
@ -6,12 +6,12 @@ using UnityEngine.UI;
|
||||
public class ServerWorkMessageReplyExitSurveyPanel : MonoBehaviour
|
||||
{
|
||||
public static ServerWorkMessageReplyExitSurveyPanel Instance;
|
||||
public static int val1;
|
||||
public static int val2;
|
||||
public static int val3;
|
||||
public static string text1;
|
||||
|
||||
|
||||
public StarRating val1StarRating;
|
||||
public StarRating val2StarRating;
|
||||
public StarRating val3StarRating;
|
||||
public TMP_Text surveyText;
|
||||
|
||||
public TMP_Text scoreText;
|
||||
public Button okButton;
|
||||
private void Awake()
|
||||
@ -25,6 +25,14 @@ public class ServerWorkMessageReplyExitSurveyPanel : MonoBehaviour
|
||||
{
|
||||
okButton.onClick.AddListener(okButton_onClicked);
|
||||
}
|
||||
|
||||
//讓星星按鈕不能被點擊
|
||||
val1StarRating.SetNotInteractable();
|
||||
val2StarRating.SetNotInteractable();
|
||||
val3StarRating.SetNotInteractable();
|
||||
|
||||
loadSurveyData();
|
||||
updateServerReport();
|
||||
}
|
||||
|
||||
private void okButton_onClicked()
|
||||
@ -32,14 +40,25 @@ public class ServerWorkMessageReplyExitSurveyPanel : MonoBehaviour
|
||||
ServerWorkSceneController.Instance.processStep(11);
|
||||
}
|
||||
|
||||
public void loadData()
|
||||
public void loadSurveyData()
|
||||
{
|
||||
|
||||
val1StarRating.SetRating(GlobalData.SURVEY_STAR1);
|
||||
val2StarRating.SetRating(GlobalData.SURVEY_STAR2);
|
||||
val3StarRating.SetRating(GlobalData.SURVEY_STAR3);
|
||||
surveyText.text = GlobalData.SURVEY_TEXT;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
|
||||
public void updateServerReport()
|
||||
{
|
||||
|
||||
string text =
|
||||
@$"聖杯數:{GlobalData.CUP_YES_COUNT}
|
||||
笑杯數:{GlobalData.CUP_NOT_SURE_COUNT}
|
||||
蓋杯數:{GlobalData.CUP_NO_COUNT}
|
||||
賜籤數:{GlobalData.WORD_COUNT}
|
||||
客戶陰德值:{GlobalData.VIRTUE_SCORE}
|
||||
客戶業力值:{GlobalData.KARMA_SCORE}
|
||||
客戶誠意度:{GlobalData.SINCERITY_SCORE}
|
||||
神力值:{GlobalData.GODLY_POWER}";
|
||||
scoreText.text = text;
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user