diff --git a/Assets/Scenes/Client/ClientWorkMessageResultExitScene.unity b/Assets/Scenes/Client/ClientWorkMessageResultExitScene.unity index e49be34..20e256c 100644 --- a/Assets/Scenes/Client/ClientWorkMessageResultExitScene.unity +++ b/Assets/Scenes/Client/ClientWorkMessageResultExitScene.unity @@ -637,6 +637,10 @@ PrefabInstance: propertyPath: m_AnchoredPosition.y value: 0 objectReference: {fileID: 0} + - target: {fileID: 1517595439450411210, guid: 417fcf62987878e44bd784ea552f37bd, type: 3} + propertyPath: m_PresetInfoIsWorld + value: 0 + objectReference: {fileID: 0} - target: {fileID: 1871740932565074069, guid: 417fcf62987878e44bd784ea552f37bd, type: 3} propertyPath: m_Text value: "\u6709\u4EFB\u4F55\u5EFA\u8B70\u55CE?\u597D\u58DE\u90FD\u6B61\u8FCE" @@ -723,7 +727,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4662508893445052427, guid: 417fcf62987878e44bd784ea552f37bd, type: 3} propertyPath: m_AnchoredPosition.x - value: 1945 + value: 238 + objectReference: {fileID: 0} + - target: {fileID: 4662508893445052427, guid: 417fcf62987878e44bd784ea552f37bd, type: 3} + propertyPath: m_AnchoredPosition.y + value: -170.2522 objectReference: {fileID: 0} - target: {fileID: 4739635702114211264, guid: 417fcf62987878e44bd784ea552f37bd, type: 3} propertyPath: m_AnchorMax.y diff --git a/Assets/Scenes/Server/ServerWorkScene.unity b/Assets/Scenes/Server/ServerWorkScene.unity index edcd7db..f13b88c 100644 --- a/Assets/Scenes/Server/ServerWorkScene.unity +++ b/Assets/Scenes/Server/ServerWorkScene.unity @@ -4557,7 +4557,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &275645661 RectTransform: m_ObjectHideFlags: 0 @@ -5599,7 +5599,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &378959847 RectTransform: m_ObjectHideFlags: 0 @@ -6055,6 +6055,7 @@ MonoBehaviour: m_TargetGraphic: {fileID: 1887351187} m_HandleRect: {fileID: 1887351186} m_Direction: 2 +<<<<<<< HEAD m_Value: 1.0000005 m_Size: 0.79486334 m_NumberOfSteps: 0 @@ -13946,6 +13947,8 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 994591509} m_CullTransparentMesh: 1 +<<<<<<< HEAD + --- !u!1 &1005195137 GameObject: m_ObjectHideFlags: 0 @@ -14304,8 +14307,8 @@ MonoBehaviour: m_TargetGraphic: {fileID: 1558618296} m_HandleRect: {fileID: 1558618295} m_Direction: 2 - m_Value: 1.0000002 - m_Size: 0.45957997 + m_Value: 1 + m_Size: 0.45958003 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -18863,7 +18866,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &1473517359 RectTransform: m_ObjectHideFlags: 0 @@ -19795,7 +19798,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &1521836357 RectTransform: m_ObjectHideFlags: 0 @@ -22735,7 +22738,7 @@ MonoBehaviour: m_HandleRect: {fileID: 810756926} m_Direction: 0 m_Value: 0 - m_Size: 0.9999999 + m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: diff --git a/Assets/Scripts/Client/ClientGameTypingSceneController.cs b/Assets/Scripts/Client/ClientGameTypingSceneController.cs index 0e8e0ea..65adc67 100644 --- a/Assets/Scripts/Client/ClientGameTypingSceneController.cs +++ b/Assets/Scripts/Client/ClientGameTypingSceneController.cs @@ -67,7 +67,7 @@ public class ClientGameTypingSceneController : MonoBehaviour introPanel.SetActive(step == 1); if (step == 1) { - playCountdownSecVal = 10; + playCountdownSecVal = 60; StartCoroutine(NextStep(2, 3)); } }