<串好信眾插香解決問題18>
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15
Assets/DefaultVolumeProfile.asset
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15
Assets/DefaultVolumeProfile.asset
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%YAML 1.1
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m_Name: DefaultVolumeProfile
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m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile
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components: []
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8
Assets/DefaultVolumeProfile.asset.meta
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8
Assets/DefaultVolumeProfile.asset.meta
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@ -53,6 +53,7 @@ MonoBehaviour:
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m_AdditionalLightsShadowResolutionTierHigh: 2048
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m_Cascade2Split: 0.25
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@ -78,6 +79,7 @@ MonoBehaviour:
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m_UseAdaptivePerformance: 1
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m_SupportScreenSpaceLensFlare: 1
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m_SupportScreenSpaceLensFlare: 1
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@ -98,35 +100,40 @@ MonoBehaviour:
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obsoleteHasProbeVolumes:
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obsoleteHasProbeVolumes:
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m_PrefilterSSAODepthNormals: 1
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m_PrefilterSoftShadowsQualityMedium: 1
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m_PrefilterSoftShadowsQualityHigh: 1
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@ -141,7 +141,7 @@ SpriteRenderer:
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@ -475,7 +475,7 @@ RectTransform:
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@ -532,7 +532,7 @@ MonoBehaviour:
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--- !u!114 &3837854025513286637
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--- !u!114 &3837854025513286637
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@ -5443,7 +5443,7 @@ SpriteRenderer:
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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@ -5619,7 +5619,7 @@ SpriteRenderer:
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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@ -5640,7 +5640,7 @@ SpriteRenderer:
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@ -5852,7 +5852,7 @@ MonoBehaviour:
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File diff suppressed because it is too large
Load Diff
@ -1229,7 +1229,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_text: "\u6642\u9593\u5012\u6578 60\u79D2"
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m_text: "\u6642\u9593\u5012\u6578 66\u79D2"
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@ -80,7 +80,7 @@ public class ClientGameSticksSceneController : MonoBehaviour
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introPanel.SetActive(step == 1);
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introPanel.SetActive(step == 1);
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if (step == 1)
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if (step == 1)
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{
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{
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playCountdownSecVal = 10;
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playCountdownSecVal = 30;
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StartCoroutine(NextStep(2, 3));
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StartCoroutine(NextStep(2, 3));
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}
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}
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}
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}
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@ -19,7 +19,7 @@ public class ClientGameTypingSceneController : MonoBehaviour
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public Button finishGoToNextButton;
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public Button finishGoToNextButton;
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public Button finishBackToMenuButton;
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public Button finishBackToMenuButton;
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private int playCountdownSecVal = 60;
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private int playCountdownSecVal = 66;
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private void Awake()
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private void Awake()
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@ -67,7 +67,7 @@ public class ClientGameTypingSceneController : MonoBehaviour
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introPanel.SetActive(step == 1);
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introPanel.SetActive(step == 1);
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if (step == 1)
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if (step == 1)
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{
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{
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playCountdownSecVal = 60;
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playCountdownSecVal = 66;
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StartCoroutine(NextStep(2, 3));
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StartCoroutine(NextStep(2, 3));
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}
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}
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}
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}
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@ -357,7 +357,10 @@ MonoBehaviour:
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- line: '| androidSymbolsSizeThreshold: 800'
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- line: '| androidSymbolsSizeThreshold: 800'
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- line: '| m_BuildTargetIcons: []'
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- line: '| m_BuildTargetIcons: []'
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- line: '| m_BuildTargetPlatformIcons: []'
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- line: '| m_BuildTargetPlatformIcons: []'
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- line: '| m_BuildTargetBatching: []'
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- line: '| m_BuildTargetBatching:'
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- line: '| - m_BuildTarget: Standalone'
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- line: '| m_StaticBatching: 1'
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- line: '| m_DynamicBatching: 0'
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- line: '| m_BuildTargetShaderSettings: []'
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- line: '| m_BuildTargetShaderSettings: []'
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- line: '| m_BuildTargetGraphicsJobs:'
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- line: '| m_BuildTargetGraphicsJobs:'
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- line: '| - m_BuildTarget: MacStandaloneSupport'
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- line: '| - m_BuildTarget: MacStandaloneSupport'
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@ -329,7 +329,10 @@ MonoBehaviour:
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- line: '| androidSymbolsSizeThreshold: 800'
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- line: '| androidSymbolsSizeThreshold: 800'
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- line: '| m_BuildTargetIcons: []'
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- line: '| m_BuildTargetIcons: []'
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- line: '| m_BuildTargetPlatformIcons: []'
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- line: '| m_BuildTargetPlatformIcons: []'
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- line: '| m_BuildTargetBatching: []'
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- line: '| m_BuildTargetBatching:'
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- line: '| - m_BuildTarget: Standalone'
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- line: '| m_StaticBatching: 1'
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- line: '| m_DynamicBatching: 0'
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- line: '| m_BuildTargetShaderSettings: []'
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- line: '| m_BuildTargetShaderSettings: []'
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- line: '| m_BuildTargetGraphicsJobs:'
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- line: '| m_BuildTargetGraphicsJobs:'
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- line: '| - m_BuildTarget: MacStandaloneSupport'
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- line: '| - m_BuildTarget: MacStandaloneSupport'
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@ -15,7 +15,7 @@ Material:
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- _EMISSION
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- _NORMALMAP
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m_CustomRenderQueue: -1
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m_CustomRenderQueue: -1
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@ -115,6 +115,7 @@ Material:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 0.7137255}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 0.7137255}
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@ -135,4 +136,4 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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version: 9
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@ -14,7 +14,7 @@ Material:
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m_ValidKeywords:
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m_ValidKeywords:
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- _EMISSION
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m_InvalidKeywords: []
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@ -147,6 +147,7 @@ Material:
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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@ -170,4 +171,4 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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@ -12,7 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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2086
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2086
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File diff suppressed because it is too large
Load Diff
7
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streamingMipmapsMemoryBudget: 512
|
||||||
@ -41,8 +49,17 @@ QualitySettings:
|
|||||||
asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
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customRenderPipeline: {fileID: 0}
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||||||
|
terrainPixelError: 1
|
||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
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- serializedVersion: 5
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|
name: Low
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||||||
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|
||||||
@ -55,16 +72,24 @@ QualitySettings:
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
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shadowmaskMode: 0
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skinWeights: 2
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||||||
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||||||
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realtimeReflectionProbes: 0
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||||||
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billboardsFaceCameraPosition: 0
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|
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|
||||||
|
adaptiveVsync: 0
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vSyncCount: 0
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vSyncCount: 0
|
||||||
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realtimeGICPUUsage: 25
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||||||
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adaptiveVsyncExtraA: 0
|
||||||
|
adaptiveVsyncExtraB: 0
|
||||||
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|
lodBias: 0.4
|
||||||
|
meshLodThreshold: 1
|
||||||
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|
||||||
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enableLODCrossFade: 1
|
||||||
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streamingMipmapsActive: 0
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||||||
streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMemoryBudget: 512
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@ -77,8 +102,17 @@ QualitySettings:
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
|
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|
resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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terrainQualityOverrides: 0
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terrainPixelError: 1
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||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
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excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 5
|
||||||
name: Medium
|
name: Medium
|
||||||
pixelLightCount: 1
|
pixelLightCount: 1
|
||||||
shadows: 1
|
shadows: 1
|
||||||
@ -91,16 +125,24 @@ QualitySettings:
|
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 0
|
shadowmaskMode: 0
|
||||||
skinWeights: 2
|
skinWeights: 2
|
||||||
textureQuality: 0
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globalTextureMipmapLimit: 0
|
||||||
|
textureMipmapLimitSettings: []
|
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anisotropicTextures: 1
|
anisotropicTextures: 1
|
||||||
antiAliasing: 0
|
antiAliasing: 0
|
||||||
softParticles: 0
|
softParticles: 0
|
||||||
softVegetation: 0
|
softVegetation: 0
|
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realtimeReflectionProbes: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
|
billboardsFaceCameraPosition: 0
|
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|
useLegacyDetailDistribution: 1
|
||||||
|
adaptiveVsync: 0
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 25
|
||||||
|
adaptiveVsyncExtraA: 0
|
||||||
|
adaptiveVsyncExtraB: 0
|
||||||
lodBias: 0.7
|
lodBias: 0.7
|
||||||
|
meshLodThreshold: 1
|
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maximumLODLevel: 0
|
maximumLODLevel: 0
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMemoryBudget: 512
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@ -113,8 +155,17 @@ QualitySettings:
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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terrainDetailDensityScale: 1
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||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
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||||||
|
terrainFadeLength: 5
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||||||
|
terrainMaxTrees: 50
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 5
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name: High
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name: High
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pixelLightCount: 2
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pixelLightCount: 2
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shadows: 2
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shadows: 2
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@ -127,16 +178,24 @@ QualitySettings:
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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shadowmaskMode: 1
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skinWeights: 2
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skinWeights: 2
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textureQuality: 0
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globalTextureMipmapLimit: 0
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textureMipmapLimitSettings: []
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anisotropicTextures: 1
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anisotropicTextures: 1
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antiAliasing: 0
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antiAliasing: 0
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softParticles: 0
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softParticles: 0
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softVegetation: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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billboardsFaceCameraPosition: 1
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|
useLegacyDetailDistribution: 1
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||||||
|
adaptiveVsync: 0
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vSyncCount: 1
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vSyncCount: 1
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realtimeGICPUUsage: 50
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraB: 0
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lodBias: 1
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lodBias: 1
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||||||
|
meshLodThreshold: 1
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maximumLODLevel: 0
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maximumLODLevel: 0
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMemoryBudget: 512
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@ -149,8 +208,17 @@ QualitySettings:
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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terrainDetailDensityScale: 1
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terrainBasemapDistance: 1000
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terrainDetailDistance: 80
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||||||
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terrainTreeDistance: 5000
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 2
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- serializedVersion: 5
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name: Very High
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name: Very High
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pixelLightCount: 3
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pixelLightCount: 3
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shadows: 2
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@ -163,16 +231,24 @@ QualitySettings:
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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skinWeights: 4
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skinWeights: 4
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textureQuality: 0
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globalTextureMipmapLimit: 0
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textureMipmapLimitSettings: []
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antiAliasing: 2
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antiAliasing: 2
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softParticles: 1
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softParticles: 1
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softVegetation: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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billboardsFaceCameraPosition: 1
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useLegacyDetailDistribution: 1
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adaptiveVsync: 0
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vSyncCount: 1
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vSyncCount: 1
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realtimeGICPUUsage: 50
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraB: 0
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lodBias: 1.5
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lodBias: 1.5
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meshLodThreshold: 1
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maximumLODLevel: 0
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maximumLODLevel: 0
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMemoryBudget: 512
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@ -185,8 +261,17 @@ QualitySettings:
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terrainPixelError: 1
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terrainDetailDensityScale: 1
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terrainBasemapDistance: 1000
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||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 5
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name: Ultra
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pixelLightCount: 4
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@ -199,16 +284,24 @@ QualitySettings:
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antiAliasing: 0
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softParticles: 1
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softParticles: 1
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softVegetation: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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realtimeGICPUUsage: 100
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraB: 0
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lodBias: 2
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lodBias: 2
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meshLodThreshold: 1
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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@ -221,12 +314,22 @@ QualitySettings:
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terrainDetailDensityScale: 1
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terrainTreeDistance: 5000
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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m_TextureMipmapLimitGroupNames: []
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m_PerPlatformDefaultQuality:
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m_PerPlatformDefaultQuality:
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Android: 2
|
Android: 2
|
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Lumin: 5
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|
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GameCoreScarlett: 5
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GameCoreScarlett: 5
|
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GameCoreXboxOne: 5
|
GameCoreXboxOne: 5
|
||||||
|
Lumin: 5
|
||||||
Nintendo Switch: 5
|
Nintendo Switch: 5
|
||||||
PS4: 5
|
PS4: 5
|
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PS5: 5
|
PS5: 5
|
||||||
|
|||||||
15
ProjectSettings/URPProjectSettings.asset
Normal file
15
ProjectSettings/URPProjectSettings.asset
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!114 &1
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m_GameObject: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.UniversalProjectSettings
|
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|
m_LastMaterialVersion: 10
|
||||||
Loading…
Reference in New Issue
Block a user