using System; using TMPro; using UnityEngine; using UnityEngine.UI; public class ServerWorkMessageReplyExitSurveyPanel : MonoBehaviour { public static ServerWorkMessageReplyExitSurveyPanel Instance; public static int val1; public static int val2; public static int val3; public static string text1; public TMP_Text surveyText; public TMP_Text scoreText; public Button okButton; private void Awake() { Instance = this; } // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { if (okButton) { okButton.onClick.AddListener(okButton_onClicked); } } private void okButton_onClicked() { ServerWorkSceneController.Instance.processStep(11); } public void loadData() { } // Update is called once per frame void Update() { } }