using TMPro; using UnityEngine; public class ServerWorkTopRightScore : MonoBehaviour { public static ServerWorkTopRightScore Instance; public TMP_Text Val1; public TMP_Text Val2; public TMP_Text Val3; private void Awake() { Instance = this; } // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { } public void UpdateScoreVals() { if (Val1) { Val1.text = GlobalData.VIRTUE_SCORE.ToString(); } if (Val2) { Val2.text = GlobalData.KARMA_SCORE.ToString(); } if (Val3) { Val3.text = GlobalData.SINCERITY_SCORE.ToString(); } } }