using UnityEngine;
public class GlobalData
{
#region <目前沒用到>
/*
///
/// 伺服器 IP
///
public static string SERVER_IP
{
set { _SERVER_IP = value; }
get
{
return _SERVER_IP;
}
}
private static string _SERVER_IP = "127.0.0.1";
///
/// 伺服器 Port
///
public const ushort _SERVER_PORT = 17777;
*/
#endregion
///
/// 小遊戲 - 對話的倒數時間
///
public const int GAME_TALK_COUNTDOWN_TIME = 120;
///
/// 詩籤的倒數時間
///
public const int WORD_COUNTDOWN_TIME = 60;
///
/// 聖杯數
///
public static int CUP_YES_COUNT = 0;
///
/// 笑杯數
///
public static int CUP_NOT_SURE_COUNT = 0;
///
/// 蓋杯數
///
public static int CUP_NO_COUNT = 0;
///
/// 詩籤數
///
public static int WORD_COUNT = 0;
///
/// 陰德值
///
public static int VIRTUE_SCORE = 60;
///
/// 業力值
///
public static int KARMA_SCORE = 60;
///
/// 誠意度
///
public static int SINCERITY_SCORE = 60;
///
/// 神力值
///
public static int GODLY_POWER = 60;
///
/// 滿意度 - 星星1
///
public static int SURVEY_STAR1 = 0;
///
/// 滿意度 - 星星2
///
public static int SURVEY_STAR2 = 0;
///
/// 滿意度 - 星星3
///
public static int SURVEY_STAR3 = 0;
///
/// 滿意度 - 建議
///
public static string SURVEY_TEXT = "";
///
/// 清除遊戲資料
///
public static void ResetGameData()
{
CUP_YES_COUNT = 0;
CUP_NOT_SURE_COUNT = 0;
CUP_NO_COUNT = 0;
WORD_COUNT = 0;
VIRTUE_SCORE = 60;
KARMA_SCORE = 60;
SINCERITY_SCORE = 60;
GODLY_POWER = 60;
SURVEY_STAR1 = 0;
SURVEY_STAR2 = 0;
SURVEY_STAR3 = 0;
SURVEY_TEXT = "";
}
}