using UnityEngine; public class GlobalData { #region <目前沒用到> /* /// /// 伺服器 IP /// public static string SERVER_IP { set { _SERVER_IP = value; } get { return _SERVER_IP; } } private static string _SERVER_IP = "127.0.0.1"; /// /// 伺服器 Port /// public const ushort _SERVER_PORT = 17777; */ #endregion /// /// 小遊戲 - 對話的倒數時間 /// public const int GAME_TALK_COUNTDOWN_TIME = 120; /// /// 詩籤的倒數時間 /// public const int WORD_COUNTDOWN_TIME = 60; /// /// 聖杯數 /// public static int CUP_YES_COUNT = 0; /// /// 笑杯數 /// public static int CUP_NOT_SURE_COUNT = 0; /// /// 蓋杯數 /// public static int CUP_NO_COUNT = 0; /// /// 詩籤數 /// public static int WORD_COUNT = 0; /// /// 陰德值 /// public static int VIRTUE_SCORE = 60; /// /// 業力值 /// public static int KARMA_SCORE = 60; /// /// 誠意度 /// public static int SINCERITY_SCORE = 60; /// /// 神力值 /// public static int GODLY_POWER = 60; /// /// 滿意度 - 星星1 /// public static int SURVEY_STAR1 = 0; /// /// 滿意度 - 星星2 /// public static int SURVEY_STAR2 = 0; /// /// 滿意度 - 星星3 /// public static int SURVEY_STAR3 = 0; /// /// 滿意度 - 建議 /// public static string SURVEY_TEXT = ""; /// /// 清除遊戲資料 /// public static void ResetGameData() { CUP_YES_COUNT = 0; CUP_NOT_SURE_COUNT = 0; CUP_NO_COUNT = 0; WORD_COUNT = 0; VIRTUE_SCORE = 60; KARMA_SCORE = 60; SINCERITY_SCORE = 60; GODLY_POWER = 60; SURVEY_STAR1 = 0; SURVEY_STAR2 = 0; SURVEY_STAR3 = 0; SURVEY_TEXT = ""; } }