60 lines
1.0 KiB
C#
60 lines
1.0 KiB
C#
using TMPro;
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using UnityEngine;
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public class ServerWorkTopRightScore : MonoBehaviour
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{
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public static ServerWorkTopRightScore Instance;
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public static int ScoreVal1 = 60;
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public static int ScoreVal2 = 60;
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public static int ScoreVal3 = 60;
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public static void cleanData()
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{
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ScoreVal1 = 60;
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ScoreVal2 = 60;
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ScoreVal3 = 60;
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}
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public TMP_Text Val1;
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public TMP_Text Val2;
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public TMP_Text Val3;
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private void Awake()
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{
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Instance = this;
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}
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void UpdateScoreVals()
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{
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if (Val1)
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{
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Val1.text = ScoreVal1.ToString();
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}
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if (Val2)
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{
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Val2.text = ScoreVal2.ToString();
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}
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if (Val3)
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{
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Val3.text = ScoreVal3.ToString();
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}
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}
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}
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