Petition-to-the-Gods-V3/Assets/Scripts/Server/ServerGameFinalSurveyPanel.cs
2025-11-19 05:58:58 +08:00

59 lines
1.2 KiB
C#

using System;
using System.Collections;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ServerGameFinalSurveyPanel : MonoBehaviour
{
public static ServerGameFinalSurveyPanel Instance;
public static string val1;
public static string val2;
public static string val3;
public static string text1;
public StarRating val1StarRating;
public StarRating val2StarRating;
public StarRating val3StarRating;
public TMP_Text text1Text;
public Button okButton;
private void Awake()
{
Instance = this;
}
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if (okButton)
{
okButton.onClick.AddListener(okButton_onClicked);
}
if (text1Text)
{
text1Text.text = text1;
}
}
private void okButton_onClicked()
{
if (ServerWorkSceneController.Instance)
{
ServerWorkSceneController.Instance.processStep(11);
}
}
// Update is called once per frame
void Update()
{
}
}