diff --git a/Assets/Scenes/Server/ServerWorkScene.unity b/Assets/Scenes/Server/ServerWorkScene.unity
index bec7a42..d2dc6e7 100644
--- a/Assets/Scenes/Server/ServerWorkScene.unity
+++ b/Assets/Scenes/Server/ServerWorkScene.unity
@@ -680,6 +680,7 @@ RectTransform:
- {fileID: 669591507}
- {fileID: 1799202180}
- {fileID: 1586239280}
+ - {fileID: 210382441}
m_Father: {fileID: 85247803}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
@@ -1674,11 +1675,13 @@ MonoBehaviour:
wordsLeftButton: {fileID: 1799202181}
wordsRightButton: {fileID: 1586239281}
wordsInputField: {fileID: 197304220}
- wordsMessageTypeText: {fileID: 392621887}
+ wordsMessageTypeText: {fileID: 505411232}
wordsMessageText: {fileID: 865729178}
wordsPresentText: {fileID: 700040132}
waittingVideoPlayer: {fileID: 1389573209}
waittingRawImage: {fileID: 1100893614}
+ countdownText: {fileID: 210382442}
+ wordsCountdownTime: 60
--- !u!1 &91459950
GameObject:
m_ObjectHideFlags: 0
@@ -3700,9 +3703,9 @@ RectTransform:
m_Father: {fileID: 856404095}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 0}
+ m_SizeDelta: {x: -17, y: 0}
m_Pivot: {x: 0, y: 1}
--- !u!114 &209353858
MonoBehaviour:
@@ -3755,6 +3758,142 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 209353856}
m_CullTransparentMesh: 1
+--- !u!1 &210382440
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
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+ - component: {fileID: 210382443}
+ - component: {fileID: 210382442}
+ m_Layer: 5
+ m_Name: Status
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &210382441
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+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 210382440}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 41462179}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 480}
+ m_SizeDelta: {x: 200, y: 50}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &210382442
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 210382440}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_text: XXXXX
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: 2cfe2255ddbc8dc44b75239d2f654cd0, type: 2}
+ m_sharedMaterial: {fileID: -2170148179293471370, guid: 2cfe2255ddbc8dc44b75239d2f654cd0, type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
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+ rgba: 4282532418
+ m_fontColor: {r: 0.25882354, g: 0.25882354, b: 0.25882354, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 3
+ m_fontColorGradient:
+ topLeft: {r: 1, g: 1, b: 1, a: 1}
+ topRight: {r: 1, g: 1, b: 1, a: 1}
+ bottomLeft: {r: 1, g: 1, b: 1, a: 1}
+ bottomRight: {r: 1, g: 1, b: 1, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_StyleSheet: {fileID: 0}
+ m_TextStyleHashCode: -1183493901
+ m_overrideHtmlColors: 0
+ m_faceColor:
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+ rgba: 4294967295
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 1
+ m_HorizontalAlignment: 1
+ m_VerticalAlignment: 256
+ m_textAlignment: 65535
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_TextWrappingMode: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_linkedTextComponent: {fileID: 0}
+ parentLinkedComponent: {fileID: 0}
+ m_enableKerning: 0
+ m_ActiveFontFeatures: 6e72656b
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_EmojiFallbackSupport: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 1
+ m_isCullingEnabled: 0
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+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_IsTextObjectScaleStatic: 0
+ m_VertexBufferAutoSizeReduction: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: -115.43753, w: 0}
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_hasFontAssetChanged: 0
+ m_baseMaterial: {fileID: 0}
+ m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
+--- !u!222 &210382443
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 210382440}
+ m_CullTransparentMesh: 1
--- !u!1 &223687182
GameObject:
m_ObjectHideFlags: 0
@@ -5456,7 +5595,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1887351187}
m_HandleRect: {fileID: 1887351186}
m_Direction: 2
- m_Value: 1.0000005
+ m_Value: 1
m_Size: 0.79486334
m_NumberOfSteps: 0
m_OnValueChanged:
@@ -7253,10 +7392,10 @@ RectTransform:
m_Children: []
m_Father: {fileID: 631945161}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 458.341, y: -150}
+ m_SizeDelta: {x: 916.682, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &542996589
MonoBehaviour:
@@ -9291,7 +9430,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &732267258
RectTransform:
m_ObjectHideFlags: 0
@@ -24020,8 +24159,8 @@ RectTransform:
m_Children: []
m_Father: {fileID: 1980493388}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
+ m_AnchorMin: {x: 0, y: 0.20513666}
+ m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
diff --git a/Assets/Scripts/Server/ServerWorkGameFinalPanel.cs b/Assets/Scripts/Server/ServerWorkGameFinalPanel.cs
index 2802712..0738c54 100644
--- a/Assets/Scripts/Server/ServerWorkGameFinalPanel.cs
+++ b/Assets/Scripts/Server/ServerWorkGameFinalPanel.cs
@@ -1,4 +1,5 @@
using System;
+using System.Collections;
using TMPro;
using Unity.VisualScripting;
using UnityEngine;
@@ -37,6 +38,9 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
public VideoPlayer waittingVideoPlayer;
public RawImage waittingRawImage;
+ public TMP_Text countdownText;
+
+ public int wordsCountdownTime = GlobalData.WORD_COUNTDOWN_TIME;
private void Awake()
{
@@ -178,6 +182,20 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
{
introPresentText.text = ServerWorkMessagePanel.workPresent;
}
+
+ //更新word系列文字
+ if (wordsMessageTypeText)
+ {
+ wordsMessageTypeText.text = introMessageTypeText?.text ?? "";
+ }
+ if (wordsMessageText)
+ {
+ wordsMessageText.text = introMessageText?.text ?? "";
+ }
+ if (wordsPresentText)
+ {
+ wordsPresentText.text = introPresentText?.text ?? "";
+ }
}
else
{
@@ -189,6 +207,13 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
if (replyPanel)
{
replyPanel.SetActive(step == 2);
+ //倒數時間
+ if (step == 2)
+ {
+ wordsCountdownTime = GlobalData.WORD_COUNTDOWN_TIME;
+ UpdateWordsCountdownText();
+ StartCoroutine(WordCountdown());
+ }
}
if (waittingPanel)
{
@@ -199,4 +224,25 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
}
}
}
+
+ IEnumerator WordCountdown()
+ {
+ yield return new WaitForSeconds(1f);
+ wordsCountdownTime--;
+ UpdateWordsCountdownText();
+
+ if (wordsCountdownTime > 0)
+ {
+ StartCoroutine(WordCountdown());
+ }
+ else
+ {
+ wordsSubmitButton_onClicked();
+ }
+ }
+
+ private void UpdateWordsCountdownText()
+ {
+ countdownText.text = "倒計時 : " + wordsCountdownTime.ToString() + "s";
+ }
}
diff --git a/Assets/Scripts/Utils/GlobalData.cs b/Assets/Scripts/Utils/GlobalData.cs
index dc8be0a..a2d15b4 100644
--- a/Assets/Scripts/Utils/GlobalData.cs
+++ b/Assets/Scripts/Utils/GlobalData.cs
@@ -27,4 +27,9 @@ public class GlobalData
/// 小遊戲 - 對話的倒數時間
///
public const int GAME_TALK_COUNTDOWN_TIME = 120;
+
+ ///
+ /// 詩籤的倒數時間
+ ///
+ public const int WORD_COUNTDOWN_TIME = 60;
}