| .. | ||
| CCUNetworkManager.cs | ||
| CCUNetworkManager.cs.meta | ||
| MirrorCCU.unity | ||
| MirrorCCU.unity.meta | ||
| Monster.cs | ||
| Monster.cs.meta | ||
| Monster.prefab | ||
| Monster.prefab.meta | ||
| Player.cs | ||
| Player.cs.meta | ||
| Player.prefab | ||
| Player.prefab.meta | ||
| Readme.txt | ||
| Readme.txt.meta | ||
| Red.mat | ||
| Red.mat.meta | ||
| White.mat | ||
| White.mat.meta | ||
This is used for CCU tests. White = players, Red = monsters. In NetworkManager: - set the server's IP/Port - enable 'auto start headless server', build server binary. - enable 'auto connect headless client', build client binary. Launch 1 server with N clients.