Petition-to-the-Gods-V3/Assets/Scripts/Server/ServerWorkMessageReplyExitSurveyPanel.cs
2025-11-15 08:01:59 +08:00

46 lines
940 B
C#

using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ServerWorkMessageReplyExitSurveyPanel : MonoBehaviour
{
public static ServerWorkMessageReplyExitSurveyPanel Instance;
public static int val1;
public static int val2;
public static int val3;
public static string text1;
public TMP_Text surveyText;
public TMP_Text scoreText;
public Button okButton;
private void Awake()
{
Instance = this;
}
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if (okButton)
{
okButton.onClick.AddListener(okButton_onClicked);
}
}
private void okButton_onClicked()
{
ServerWorkSceneController.Instance.processStep(11);
}
public void loadData()
{
}
// Update is called once per frame
void Update()
{
}
}