Petition-to-the-Gods-V3/Assets/Scripts/Server/ServerWorkTopRightScore.cs
2025-11-15 08:01:59 +08:00

60 lines
1.0 KiB
C#

using TMPro;
using UnityEngine;
public class ServerWorkTopRightScore : MonoBehaviour
{
public static ServerWorkTopRightScore Instance;
public static int ScoreVal1 = 60;
public static int ScoreVal2 = 60;
public static int ScoreVal3 = 60;
public static void cleanData()
{
ScoreVal1 = 60;
ScoreVal2 = 60;
ScoreVal3 = 60;
}
public TMP_Text Val1;
public TMP_Text Val2;
public TMP_Text Val3;
private void Awake()
{
Instance = this;
}
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void UpdateScoreVals()
{
if (Val1)
{
Val1.text = ScoreVal1.ToString();
}
if (Val2)
{
Val2.text = ScoreVal2.ToString();
}
if (Val3)
{
Val3.text = ScoreVal3.ToString();
}
}
}