58 lines
1.1 KiB
C#
58 lines
1.1 KiB
C#
using System;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.Video;
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public class ServerGameTalkingPanel : MonoBehaviour
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{
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public static ServerGameTalkingPanel Instance;
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public GameObject introPanel;
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public GameObject playPanel;
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public VideoPlayer introVideoPlayer;
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public RawImage introRawImage;
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public TMP_InputField playInputField;
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public TMP_Text playChatText;
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public Button playSendButton;
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private void Awake()
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{
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Instance = this;
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}
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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if (playSendButton)
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{
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playSendButton.onClick.AddListener(playSendButton_onClick);
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}
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}
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private void playSendButton_onClick()
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{
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}
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void processStep(int step)
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{
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if (introPanel)
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{
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introPanel.SetActive(step == 1);
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}
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if (playPanel)
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{
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playPanel.SetActive(step == 2);
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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