Petition-to-the-Gods-V3/Assets/Scripts/Server/ServerGameTalkingPanel.cs
2025-11-15 08:01:59 +08:00

58 lines
1.1 KiB
C#

using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Video;
public class ServerGameTalkingPanel : MonoBehaviour
{
public static ServerGameTalkingPanel Instance;
public GameObject introPanel;
public GameObject playPanel;
public VideoPlayer introVideoPlayer;
public RawImage introRawImage;
public TMP_InputField playInputField;
public TMP_Text playChatText;
public Button playSendButton;
private void Awake()
{
Instance = this;
}
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if (playSendButton)
{
playSendButton.onClick.AddListener(playSendButton_onClick);
}
}
private void playSendButton_onClick()
{
}
void processStep(int step)
{
if (introPanel)
{
introPanel.SetActive(step == 1);
}
if (playPanel)
{
playPanel.SetActive(step == 2);
}
}
// Update is called once per frame
void Update()
{
}
}