add intro at server and client

This commit is contained in:
Eric Li 2025-12-10 18:35:42 +08:00
parent 6415d3318e
commit b1b671cad6
17 changed files with 3154 additions and 5692 deletions

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@ -11,6 +11,8 @@ public class ClientHomeSceneController : MonoBehaviour
public static ClientHomeSceneController Instance;
[Header("UI 元件")]
public GameObject introPanel;
public Button closeIntroPanelButton;
public Button startButton;
void Awake()
@ -37,12 +39,30 @@ public class ClientHomeSceneController : MonoBehaviour
ClientGlobalMenuManager.Instance.menuButton.SetActive(true);
}
if (introPanel)
{
introPanel.SetActive(true);
}
if (closeIntroPanelButton)
{
closeIntroPanelButton.onClick.AddListener(closeIntroPanelButton_onClick);
}
if (startButton != null)
{
startButton.onClick.AddListener(startButton_onClick);
}
}
private void closeIntroPanelButton_onClick()
{
if (introPanel)
{
introPanel.SetActive(false);
}
}
private void startButton_onClick()
{
StartCoroutine(LoadClientHomeWaittingScene());

View File

@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.SceneManagement;
using System.Collections;
using TMPro;
@ -19,15 +19,22 @@ public class ClientInitSceneController : MonoBehaviour
{
Instance = this;
}
void Start()
{
if (saveButton)
{
saveButton.onClick.AddListener(saveButton_onClicked);
}
InitializeClient();
}
private void Update()
{
//if (Input.GetKeyDown(KeyCode.F11))
//{
// fullScreenButton_onClicked();
//}
}
private void saveButton_onClicked()
{

View File

@ -10,8 +10,11 @@ public class ServerHomeSceneController : MonoBehaviour
public static ServerHomeSceneController Instance;
[Header("UI 元件")]
public GameObject introPanel;
public Button acctptButton;
public Button StartBtn;
void Awake()
{
Instance = this;
@ -35,11 +38,24 @@ public class ServerHomeSceneController : MonoBehaviour
{
GlobalMenuManager.Instance.menuButton.SetActive(true);
}
if (introPanel)
{
introPanel.SetActive(true);
}
acctptButton.onClick.RemoveAllListeners();
acctptButton.onClick.AddListener(acctptButton_onClick);
StartBtn.onClick.RemoveAllListeners();
StartBtn.onClick.AddListener(StartBtn_Click);
}
private void acctptButton_onClick()
{
if (introPanel)
{
introPanel.SetActive(false);
}
}
private void StartBtn_Click()
{
StartCoroutine(LoadNextScene());

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@ -31,7 +31,7 @@ public class The2ndScreenInitSceneController : MonoBehaviour
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
serverAddrInput.text = "127.0.0.1";
serverAddrInput.text = "192.168.31.8";
serverPortInput.text = "17777";
Server2ndButton.onClick.AddListener(Server2ndButton_onClick);

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@ -171,7 +171,7 @@ MonoBehaviour:
- line: '| xboxEnableFitness: 0'
- line: '| visibleInBackground: 1'
- line: '| allowFullscreenSwitch: 1'
- line: '| fullscreenMode: 3'
- line: '| fullscreenMode: 1'
- line: '| xboxSpeechDB: 0'
- line: '| xboxEnableHeadOrientation: 0'
- line: '| xboxEnableGuest: 0'

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@ -116,7 +116,7 @@ MonoBehaviour:
- line: '| androidApplicationEntry: 2'
- line: '| defaultIsNativeResolution: 1'
- line: '| macRetinaSupport: 1'
- line: '| runInBackground: 0'
- line: '| runInBackground: 1'
- line: '| muteOtherAudioSources: 0'
- line: '| Prepare IOS For Recording: 0'
- line: '| Force IOS Speakers When Recording: 0'
@ -141,7 +141,7 @@ MonoBehaviour:
- line: '| xboxEnableFitness: 0'
- line: '| visibleInBackground: 1'
- line: '| allowFullscreenSwitch: 1'
- line: '| fullscreenMode: 3'
- line: '| fullscreenMode: 1'
- line: '| xboxSpeechDB: 0'
- line: '| xboxEnableHeadOrientation: 0'
- line: '| xboxEnableGuest: 0'
@ -778,10 +778,10 @@ MonoBehaviour:
- rid: 991019083588436157
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m_ConnectProfiler: 1
m_Development: 0
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m_AllowDebugging: 0
m_WaitForManagedDebugger: 0
m_ManagedDebuggerFixedPort: 0
m_ExplicitNullChecks: 0

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@ -137,7 +137,7 @@ MonoBehaviour:
- line: '| xboxEnableFitness: 0'
- line: '| visibleInBackground: 1'
- line: '| allowFullscreenSwitch: 1'
- line: '| fullscreenMode: 3'
- line: '| fullscreenMode: 1'
- line: '| xboxSpeechDB: 0'
- line: '| xboxEnableHeadOrientation: 0'
- line: '| xboxEnableGuest: 0'

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