fix Q13 Q14

update text & countdown 60s
This commit is contained in:
chiyu.lin 2025-11-18 18:34:52 +08:00
parent 8d08a63c70
commit 585a8bcf9a
3 changed files with 201 additions and 11 deletions

View File

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@ -1674,11 +1675,13 @@ MonoBehaviour:
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View File

@ -1,4 +1,5 @@
using System;
using System.Collections;
using TMPro;
using Unity.VisualScripting;
using UnityEngine;
@ -37,6 +38,9 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
public VideoPlayer waittingVideoPlayer;
public RawImage waittingRawImage;
public TMP_Text countdownText;
public int wordsCountdownTime = GlobalData.WORD_COUNTDOWN_TIME;
private void Awake()
{
@ -178,6 +182,20 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
{
introPresentText.text = ServerWorkMessagePanel.workPresent;
}
//更新word系列文字
if (wordsMessageTypeText)
{
wordsMessageTypeText.text = introMessageTypeText?.text ?? "";
}
if (wordsMessageText)
{
wordsMessageText.text = introMessageText?.text ?? "";
}
if (wordsPresentText)
{
wordsPresentText.text = introPresentText?.text ?? "";
}
}
else
{
@ -189,6 +207,13 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
if (replyPanel)
{
replyPanel.SetActive(step == 2);
//倒數時間
if (step == 2)
{
wordsCountdownTime = GlobalData.WORD_COUNTDOWN_TIME;
UpdateWordsCountdownText();
StartCoroutine(WordCountdown());
}
}
if (waittingPanel)
{
@ -199,4 +224,25 @@ public class ServerWorkGameFinalPanel : MonoBehaviour
}
}
}
IEnumerator WordCountdown()
{
yield return new WaitForSeconds(1f);
wordsCountdownTime--;
UpdateWordsCountdownText();
if (wordsCountdownTime > 0)
{
StartCoroutine(WordCountdown());
}
else
{
wordsSubmitButton_onClicked();
}
}
private void UpdateWordsCountdownText()
{
countdownText.text = "倒計時 : <color=\"red\">" + wordsCountdownTime.ToString() + "</color>s";
}
}

View File

@ -27,4 +27,9 @@ public class GlobalData
/// 小遊戲 - 對話的倒數時間
/// </summary>
public const int GAME_TALK_COUNTDOWN_TIME = 120;
/// <summary>
/// 詩籤的倒數時間
/// </summary>
public const int WORD_COUNTDOWN_TIME = 60;
}